Room code
NeededAfter Create Room, copy the backup code before the first card.
No-explanation host kit
Use this when someone else is hosting the table. Give the clean link, let the screens teach the loop, then send back the receipt before people leave.
Run timeline
Return proof still needs capture.
Room code
NeededAfter Create Room, copy the backup code before the first card.
Setup speed
NeededStart the timer before sharing the clean WYR link.
5+ WYR rounds
CheckReceipt currently says 4 players and 5 rounds; gate needs 4-8 players and 5+ rounds.
Debrief
LockedGeneric debrief is available, but room-linked proof needs the room code.
Product pull
OptionalSkip this unless someone actually asks for a deck, game, bundle, or merch.
Return proof
NeededFinish room code, rules outcome, friction/no-friction line, and privacy cleanup.
Step 1
One person creates a room. Everyone else joins from the QR, link, or backup code on the host phone.
Room-code proof
After Create Room, type the backup code here before the first round.
Setup speed
Not timed yet.
Scan to start
Step 2
Say
Open the WYR link. One person creates a room, shares the QR/code, then play 5+ rounds.
Do not say
Do not explain categories, guessing, punishments, waiting states, or what to tap unless blocked.
Watch
Join friction, silent confusion, pacing drops, refusal trouble, replay pull, and next-game comments.
Step 4
Receipt proof still has gaps.Add room code. Confirm 5+ rounds happened. Confirm rules coaching outcome. Add a friction or no-friction line.
This produces the same receipt format as `/debrief`, so the founder can paste it into `/playtest` and get the captured/missing proof audit.
Quick proof taps
Before they leaveQuick next-game pull
Volunteered onlyUse these only if someone volunteered the pull. Do not count a roadmap pitch as proof.
Receipt is privacy-safe.
Use roles like host/player and short behavior notes. Keep names, contact details, and full card text out of the receipt.
Send back